Tech I've Crafted
Gaming tools, apps, and tech demos. Things I build to build other things, and experiments that I have no excuse to build, but they're just too cool not to.
A live market terminal for the AI economy. Chart its companies, map them by layer and size them against the world.
An endless particle-life universe computed on the GPU. Attraction matrices breed creatures and space plays them as music.
Mixamo to UE5 Manny and back. Import a rigged avatar, retarget its clips in either direction, and export one game-ready GLB.
A collection of audio-react real-time GPU doodles. Particle systems, fluid and wave simulations, and other crunchy goodies.
One sky with many ways to count. A live model of our Solar System, and its relationship with our many date systems.




